CHASSIS // SYSTEM_DIAGRAM

FOUR LAYERS.
ONE COURT.

End-to-end sensing and simulation — capturing reality, then recreating any opponent on a real court. Installed once, into a dedicated show court.

LAYER_01 //

Overhead motion system

A single-sided structural truss carries floor-mounted synchronous winches and a carbon-fiber 6-DoF carriage. The opponent is no longer a ball machine in a corner — it is a positioned, moving presence across the full court. Installed once, into a dedicated show court.

Structural truss · Synchronous winches · 6-DoF carriage

LAYER_02 //

Multi-camera tracking

An array of synchronized high-frame-rate cameras delivers sub-millimeter ball and body tracking across the full court. Every stroke, every step, every contact point — captured continuously.

Sub-mm precision · 240 Hz capture · Full-court coverage

LAYER_03 //

Sensor arrays

Racket-mounted IMUs, embedded court sensors, and wearable telemetry record spin, force, contact angle, and footwork. The system measures what the eye cannot.

Racket IMU · Court pressure · Wearable telemetry

LAYER_04 //

Live-Pro Engine

Opponent profiles are behavioral models retrained from live professional match data — Sinner's tactical baseline updated within hours of his last final, Alcaraz's drop-shot frequency as of last week. Tunable for surface, score state, and matchup. Delivered to every sanctuary over the air.

Live retraining · Per-player models · Over-the-air delivery

// MANDATE

ONE SANCTUARY PER METRO.
EVERY OPPONENT — UPDATED AS THEY PLAY.

REQUEST_PROTOCOL